Yu-Gi-Oh! 3-in-1.: Volume 2
(Graphic Novel)
Description
Tenth-grader Yugi always had his head in some game -- until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games - weird games with high stakes and high risks! When Yugi beat his classmate Kaiba at a simple game of "Duel Monsters," he didn't realize that Kaiba was Japan's #1 gamer, heir to the Kaiba Corporation, and a vengeful madman! Now Yugi and his friends must survive Kaiba's "Death-T"! Standing between them and escape are the two Kaiba brothers, who have spent years and millions of dollars building the greatest "Duel Monsters" deck ever. Armed with his grandfather's hand-me-down deck, Yugi fights for his grandfather, for his friends and, most of all, for revenge!
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Citations
Takahashi, K., & Sengupta, A. (2015). Yu-Gi-Oh! 3-in-1. 3-in-1 edition ; Shonen Jump manga omnibus edition. San Francisco, CA, Viz Media.
Chicago / Turabian - Author Date Citation (style guide)Takahashi, Kazuki, 1961-2022 and Anita, Sengupta. 2015. Yu-Gi-Oh! 3-in-1. San Francisco, CA, Viz Media.
Chicago / Turabian - Humanities Citation (style guide)Takahashi, Kazuki, 1961-2022 and Anita, Sengupta, Yu-Gi-Oh! 3-in-1. San Francisco, CA, Viz Media, 2015.
MLA Citation (style guide)Takahashi, Kazuki and Anita Sengupta. Yu-Gi-Oh! 3-in-1. 3-in-1 edition ; Shonen Jump manga omnibus edition. San Francisco, CA, Viz Media, 2015.
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Record Information
Last Sierra Extract Time | Sep 13, 2024 06:25:41 AM |
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Last File Modification Time | Sep 13, 2024 06:26:19 AM |
Last Grouped Work Modification Time | Sep 13, 2024 06:25:49 AM |
MARC Record
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001 | 910607294 | ||
003 | OCoLC | ||
005 | 20210304162145.0 | ||
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100 | 1 | |a Takahashi, Kazuki, |d 1961-2022, |0 https://id.loc.gov/authorities/names/nr2003011815 |e author, |e illustrator. | |
245 | 1 | 0 | |a Yu-Gi-Oh! 3-in-1. |n Volume 2 / |c story and art Kazuki Takahashi ; translation & English adaptation, Anita Sengupta. |
246 | 3 | |a Yu-Gi-Oh!. |n Volumes 4-5-6. | |
246 | 3 | |a Yu-Gi-Oh! three-in-one. | |
250 | |a 3-in-1 edition ; Shonen Jump manga omnibus edition. | ||
264 | 1 | |a San Francisco, CA |b Viz Media, |c [2015]. | |
300 | |a 588 pages : |b chiefly illustrations ; |c 19 cm. | ||
336 | |a text |b txt |2 rdacontent | ||
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490 | 1 | |a Shonen Jump manga. | |
500 | |a Reads right to left. | ||
505 | 0 | |a Vol. 4. Kaib'a revenge -- Vol. 5. The heart of the cards -- Vol. 6. Monster fight!. | |
520 | |a Tenth-grader Yugi always had his head in some game -- until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games - weird games with high stakes and high risks! When Yugi beat his classmate Kaiba at a simple game of "Duel Monsters," he didn't realize that Kaiba was Japan's #1 gamer, heir to the Kaiba Corporation, and a vengeful madman! Now Yugi and his friends must survive Kaiba's "Death-T"! Standing between them and escape are the two Kaiba brothers, who have spent years and millions of dollars building the greatest "Duel Monsters" deck ever. Armed with his grandfather's hand-me-down deck, Yugi fights for his grandfather, for his friends and, most of all, for revenge! | ||
521 | |a Rated T for teens. | ||
546 | |a Translated from the Japanese. | ||
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655 | 4 | |a Graphic novels, Japanese |v Translations into English. | |
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